Online Training

SIRT is committed to bringing you the latest technology, skills, and best practices in virtual production. Our online courses are a blend of lecture and tutorial-based learning to help you apply the skills you've learned. Ranging from introductory to advance levels in Unreal Engine, VFX, Animation and Blackmagic DaVinci Resolve virtual production integrated applications, our courses are taught by experienced industry professionals and ideal for content creators wanting to transition from traditional to virtual filmmaking. If you’re hoping to start learning remotely and online courses are for you, take the first step into your professional development journey and register for a few of our courses below.

CourseInstructorCost
Virtual Filmmaking using Machinima
September 26, 2pm-5pm
This short 3-hour intensive course will introduce you to the basics of making a film in a virtual world, from the development stage to pre-production, production, post-production, distribution and exhibition.
Dr. Eva Ziemsen$79
Introduction to 3ds Max
October 3, 10am-1pm

Taught by industry professional, Jamie Torres, this introductory three-hour course will teach students the role of a computer graphics artist, an overview of the interface, modeling basics, using references, creating props, exporting and sharing objects.
Jamie Torres$79
ZBrush
October 4, 2pm-5pm

Taught by industry professional Jamie Torres, this intermediate three-hour course will teach students the role of 3D sculpting artist, and overview of the workflow creating a creature bust and even a prop using a Wacom tablet.
Jamie Torres$79
Substance Painter - Beginner
October 17 & October 24,10am-1pm

This is a two-part foundational course where the aim is to prepare participants to grasp the anatomy of a material, author basic materials, understand what can go wrong in the initial stages, and how to fix it.
Roxanne Resh$159
Introduction to Maya
October 17, 2pm-5pm

Taught by industry professional, Jamie Torres, this introductory three-hour course will teach students, the role of a computer graphics artist, an overview of the interface, modeling basics, how to use references, creating a prop, exporting and sharing objects.
Jamie Torres$79
Maya - Intermediate
October 24, 2pm-5pm

Taught by industry professional Jamie Torres, this intermediate three-hour course will teach students the role of a visual effects artist, and overview and how to model a hero character with using the right Topology and UV maps.
Jamie Torres$79
Substance Painter - Intermediate
October 31 & November 7, 10am-1pm
In this workshop, participants will be building on the foundational knowledge gained in the beginner Substance Painter course.
Roxanne Resh$159
Maya - Advanced
October 31, 2pm-5pm

Taught by industry professional Jamie Torres, this intermediate three-hour course will teach students the role of a visual effects artist, and overview and how to set up the hero character with the motion capture data file.
Jamie Torres$79
Creating Photogrammetry Models and PBR Textures
November 7, 2pm-5pm

This one-session course aims to introduce the attendants to the photogrammetry pipeline, specifically for the creation of 3D models and PBR textures to be used in Unreal Engine (but applicable to other content creation tools).
Hector Centeno$79
World Creator 2 and Speed Tree
November 14, 10am-1pm

Taught by industry professional Jamie Torres, this introductory three-hour course will teach students the role of a computer graphics artist, an overview of the use of world creator 2 and speed tree in conjunction with Maya in Unreal Engine.
Jamie Torres$79
DaVinci Resolve for Post Production Workflows
November 14, 2pm-5pm
In this introductory course, students will learn the basics of the interface, and learn how to use Resolve as a post-production workflow tool.
Arthur Ditner$79
Introduction to Adobe After Effects
November 21, 10am-1pm

Taught by industry professional Jamie Torres, this introductory three-hour course will teach students the role of a compositor, an overview of the interface, learning to navigate through the timeline.
Jamie Torres$79
DaVinci Resolve: Introduction to Colour Correction
November 21 & November 28, 2pm-5pm

This introductory course will have students colour correcting samples of provided footage in this guided workshop. Topics discussed include how to normalize footage using an appropriate LUT, balancing footage to match in a scene, and an introduction to secondary corrections such as selective saturation and vignettes.
Arthur Ditner$159
Adobe After Effects - Intermediate
November 28, 10am-1pm

Taught by industry professional Jamie Torres, this introductory three-hour course will teach students the role of a compositor, an overview of the green screen removal, compositing into a virtual set created in Maya.
Jamie Torres$79
Adobe After Effects - Advanced
December 5, 10am-1pm

Taught by industry professional Jamie Torres, this advanced three-hour course will teach students the role of a compositor, an overview of the heavy-duty compositing utilizing camera tracking from existing real footage, extracting the camera data and brought into Maya.
Jamie Torres$79
Virtual Cinematics with Unreal Engine
December 5, December 12 & December 19, 2pm-5pm

This course is accessible to beginners who haver never used Unreal Engine before, but also useful for experienced users who want to get an overview of the cinematic tools that the engine offers.
Hector Centeno$239
DaVinci Resolve - Introduction to Fusion VFX
December 12 & December 19, 10am-1pm

Students will learn a basic overview of the Fusion interface and workflow. An animated title exercise will introduce the motion graphics capabilities of the software. Students will also participate in a sign-replacement exercise in which logos on a vehicle are replaced. Lastly, we will explore the basics of green screen compositing.
Arthur Ditner$159

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