Past Courses

Introduction to 3ds Max

Sat Oct. 3, 2020, 2PM – 5PM EST

Jaime Torres


Read More

Introduction to 3ds Max

Course delivery: Online

Course schedule: Sat Oct. 3, 2020, 2PM – 5PM EST

Instructor: Jaime Torres

Course cost: $79.00


Taught by industry professional, Jamie Torres, this introductory three-hour course will teach students the role of a computer graphics artist, an overview of the interface, modeling basics, using references, creating props, exporting and sharing objects. On completion of the course, participants will have a basic understanding of approaches to start building assets for environments using 3ds Max.

Students should have the necessary computer skills and knowledge of user interfaces to function within art programs such as Sketch-Up, Adobe Illustrator and Photoshop.

See our online delivery policies here in addition to some FAQs.


Adobe After Effects – Advanced

Sun Dec. 13, 2020, 2PM – 5PM EST

Jaime Torres


Read More

Adobe After Effects – Advanced

Course delivery: Online

Course schedule: Sun Dec. 13, 2020, 2PM – 5PM EST

Instructor: Jaime Torres

Course cost: $79.00


This advanced three-hour course will give participants an overview of compositing by utilizing camera tracking from existing real footage, extracting the camera data and integrating into Maya. Adobe After Effects will do a great job creating camera tracking information which can be ported into Maya, allowing you the freedom to place any CG models within that video background plate. This course will teach students how to composite a 3D Model into a background plate using Adobe Autodesk Livelink to create a UFO flying over the city. The knowledge acquired will allow students to create their own believable composition using both CGI and a real-life background plate.
Students should have the necessary computer skills and knowledge of user interfaces to function within programs such as Maya and Adobe After Effects. Participants who don't have access to this software can download and install the free 7 day trial for this course.

See our online delivery policies here in addition to some FAQs.


Adobe After Effects – Intermediate

Sun Dec. 6, 2020, 2PM – 5PM EST

Jaime Torres


Read More

Adobe After Effects – Intermediate

Course delivery: Online

Course schedule: Sun Dec. 6, 2020, 2PM – 5PM EST

Instructor: Jaime Torres

Course cost: $79.00


This three-hour intermediate course will cover an overview of green screen removal and compositing into a virtual set created in Maya. Taught by industry professional Jamie Torres, learn to utilize blending techniques to create layers that appear as if they are all in one environment. This course will look at more advanced methods of using blend modes, a series of different effects and creating a post to camera motion. With the techniques learned, participants will be able to create 20 news intros by having layers arrange in a motion graphics format, also utilizing green screen footage.

Students should have the necessary computer skills and knowledge of user interfaces to function within programs such as Maya and Adobe After Effects. Participants who don't have access to this software can download and install the free 7-day trial for this course.

See our online delivery policies here in addition to some FAQs.


Adobe After Effects - Introduction

Sun Nov. 29, 2020, 2PM – 5PM EST

Jaime Torres


Read More

Adobe After Effects - Introduction

Course delivery: Online

Course schedule: Sun Nov. 29, 2020, 2PM – 5PM EST

Instructor: Jaime Torres

Course cost: $79.00


Learn the role of a compositor, an overview of the After Effects interface and how to navigate through the timeline in this introductory three-hour course. Using the tools provided, participants are going create an animated logo with sound by importing a simple design from Photoshop, and bring it to life with motion in Adobe After Effects. In this adjusting the key frame-based system, explore how to organize layers to create worlds using motion, transformations, effects, blend modes and colour correction.

Students should have the necessary computer skills and knowledge of user interfaces to function within programs such as Adobe Photoshop and Adobe After Effects. Participants who don't have access to this software can download and install the free 7-day trial for this course.

See our online delivery policies here in addition to some FAQs.


Creating Photogrammetry Models and PBR Textures

Sat Nov. 7, 2020, 2PM – 5PM EST

Hector Centeno


Read More

Creating Photogrammetry Models and PBR Textures

Course delivery: Online

Course schedule: Sat Nov. 7, 2020, 2PM – 5PM EST

Instructor: Hector Centeno

Course cost: $79.00


Capturing reality through photogrammetry has been playing an increasingly important role in film production. It speeds up the creation of virtual assets and brings the texture and shape richness of real-life into a cinematic world. This one-session course aims to introduce the attendants to the photogrammetry pipeline, specifically for the creation of 3D models and PBR textures to be used in Unreal Engine (but applicable to other content creation tools). For the photogrammetry processing, we will focus on using Agisoft’s Metashape and Delighter but we’ll also cover the basics of free tools such as Meshroom. For creating PBR (physically based rendering) texture maps from photogrammetry, we will use tools such as xNormal, Blender and Substance Designer. Techniques for creating full PBR materials from single images will also be introduced, using Substance Alchemist and Materialize.

See our online delivery policies here in addition to some FAQs.


DaVinci Resolve: Introduction to Colour Correction

Sat Nov. 21 & Nov. 28, 2020, 2PM – 5PM EST

Arthur Ditner


Read More

DaVinci Resolve: Introduction to Colour Correction

Course delivery: Online

Course schedule: Sat Nov. 21 & Nov. 28, 2020, 2PM – 5PM EST

Instructor: Arthur Ditner

Course cost: $159.00


DaVinci Resolve is used to colour grade countless hours of television and feature films everyday. Developed by BlackMagic Design, the software has a freely available version which contains almost all of the features found within the paid version of the application. Over 90% of films premiering at Sundance were colour corrected within this software.

This introductory course will have students colour correcting samples of provided footage in this guided workshop. Topics discussed include how to normalize footage using an appropriate LUT, balancing footage to to match in a scene, and an introduction to secondary corrections such as selective saturation and vignettes. Students will recieve several pieces of sample footage for a take-home assignment. Selected samples of student work will be critiqued in the follow-up workshop.

See our online delivery policies here in addition to some FAQs.


DaVinci Resolve – Introduction to Fusion VFX

Sat Dec. 12 & Dec. 19, 2020, 10AM – 1PM EST

Arthur Ditner


Read More

DaVinci Resolve – Introduction to Fusion VFX

Course delivery: Online

Course schedule: Sat Dec. 12 & Dec. 19, 2020, 10AM – 1PM EST

Instructor: Arthur Ditner

Course cost: $159.00


DaVinci Resolve isn’t just used for colour correction and video editing – it includes a full featured node-based image compositor: Fusion. Nodes work differently than layer based composite suites like After Effects: effects and images can be sent in any order through an image pipeline allowing great flexibility in a workflow. The free version of Fusion is extremely capable and comes with many of the tools found within the paid version of the software.

Students will learn a basic overview of the Fusion interface and workflow. An animated title exercise will introduce the motion graphics capabilities of the software. Students will also participate in a sign-replacement exercise in which logos on a vehicle are replaced. Lastly, we will explore the basics of green screen compositing.

Students will be provided with sample media to complete an optional take-home assignment. Select assignments will be critiqued in workshop two.

Students will need to download and install DaVinci Resolve (Free) or DaVinci Resolve Studio (Paid) version 16.2.0 or later to participate in this course. Installer files can be found at www.blackmagicdesign.com/support

*Note: Fusion is a resource intensive application. Students are required to have access to a computer with at least 16gb of RAM to participate.

See our online delivery policies here in addition to some FAQs.


DaVinci Resolve for Post Production Workflows

Sat Nov. 14, 2020, 2PM – 5PM EST

Arthur Ditner


Read More

DaVinci Resolve for Post Production Workflows

Course delivery: Online

Course schedule: Sat Nov. 14, 2020, 2PM – 5PM EST

Instructor: Arthur Ditner

Course cost: $79.00


DaVinci Resolve is a freely available professional post production suite. It is used on countless professional feature films and television series around the world for its powerful colour correction tool-set and, increasingly, as video editing software.

In this introductory course students will learn the basics of the interface, and learn how to use Resolve as a post production workflow tool. We will discuss why some camera formats are more difficult to work with than others and how you can optimize media for smoother playback. We will sync multicam footage in preparation for an Edit, navigate the new Cut page, and walk through how to render a completed project.

See our online delivery policies here in addition to some FAQs.


Maya - Advanced

Sat Oct. 31, 2020, 2PM – 5PM EST

Jaime Torres


Read More

Maya - Advanced

Course delivery: Online

Course schedule: Sat Oct. 31, 2020, 2PM – 5PM EST

Instructor: Jaime Torres

Course cost: $79.00


Building from the previous Maya sessions, learn how to set up the hero character with motion capture data file in this three-hour course. Explore rigging using HumanIK, as well as MIXAMO by Adobe for motion capture data. Finally, integrate your characters into Unreal Engine for playback.
Students must have attended the Maya Introduction and Intermediate courses or have a good understanding of the Maya modeling tools.

Participants who don't have access to this software can download and install Maya's free 30-day trial for this course.

See our online delivery policies here in addition to some FAQs.


Maya - Intermediate

Sat Oct. 24, 2020, 2PM – 5PM EST

Jaime Torres


Read More

Maya - Intermediate

Course delivery: Online

Course schedule: Sat Oct. 24, 2020, 2PM – 5PM EST

Instructor: Jaime Torres

Course cost: $79.00


This intermediate three-hour course will continue from the introductory course and teach participants how to model a hero character using the right Topology and UV maps. Instructor, Jamie Torres will teach students the role of a visual effects artist, give an overview of the modeling workflow, demonstrate basic techniques to create a 3D character, UV layout and mapping and finally rendering.

Students must have attended the Maya Introduction course or must have a fair understanding of the Maya modeling tools. Participants who don't have access to this software can download and install Maya's free 30-day trial for this course.

See our online delivery policies here in addition to some FAQs.


Maya - Introduction

Sat Oct. 17, 2020, 2PM – 5PM EST

Jaime Torres


Read More

Maya - Introduction

Course delivery: Online

Course schedule: Sat Oct. 17, 2020, 2PM – 5PM EST

Instructor: Jaime Torres

Course cost: $79.00


For aspiring computer graphics artists, this introductory three-hour course will give participants an overview of the Maya interface, modeling basics, using references, creating props, exporting and sharing objects. Using the tools and navigation controls, participants will then practice by creating a simple environment with props. On completion of the course, participants will have a basic understanding of approaches to start building props and sets in Maya.

Students should have basic computer skills and knowledge of user interfaces to function within art programs. Participants who don't have access to this software can download and install Maya's free 30-day trial for this course.

See our online delivery policies here in addition to some FAQs.


Substance Painter – Intermediate

Sat Oct. 31 & Nov. 7, 2020, 10AM – 1PM EST

Roxanne Resh


Read More

Substance Painter – Intermediate

Course delivery: Online

Course schedule: Sat Oct. 31 & Nov. 7, 2020, 10AM – 1PM EST

Instructor: Roxanne Resh

Course cost: $159.00


In this workshop participants will be building on the foundational knowledge gained in the beginner Substance Painter course. Offered over another two-parts, increase the conceptual understanding of texturing with logic in mind, and become comfortable with built-in and custom methods of introducing wear and tear, work with translucent materials, and refine materials like skin, fabrics, and leathers.

In the second session, continue learning how to prepare an asset for working with multiple UV layout tiles (UDIMs), control the resolution of texturing, texture large assets faster, and comfortably integrate texturing with Unreal Engine.

See our online delivery policies here in addition to some FAQs.


Substance Painter – Beginner

Sat Oct. 17 & Oct. 24, 2020, 10AM – 1PM EST

Roxanne Resh


Read More

Substance Painter – Beginner

Course delivery: Online

Course schedule: Sat Oct. 17 & Oct. 24, 2020, 10AM – 1PM EST

Instructor: Roxanne Resh

Course cost: $159.00


This is a two-part foundational course where the aim is to prepare participants to grasp the anatomy of a material, author basic materials, understand what can go wrong in the initial stages, and how to fix it. Learn how to prepare assets for successful painting and texturing; analyze, reset, and troubleshoot UV layouts; bake and apply the necessary channel maps; build a basic material using correct channel maps; carve custom details; blend different materials; use masking and generators to create various effects and prepare a 3D asset for faster texturing workflow. At the end of this intensive course, you will be able to understand the characteristics of realistic materials, as well as build and apply these materials to projects.

See our online delivery policies here in addition to some FAQs.


Virtual Cinematics with Unreal Engine

Sat Dec 5 & Dec 12 & Dec 19, 2020, 2PM – 5PM EST

Hector Centeno


Read More

Virtual Cinematics with Unreal Engine

Course delivery: Online

Course schedule: Sat Dec 5 & Dec 12 & Dec 19, 2020, 2PM – 5PM EST

Instructor: Hector Centeno

Course cost: $239.00


From pre-visualization and all the way to full feature film production, Unreal Engine offers sophisticated tools to create high quality digital cinematics that support a wide range of film production stages. These tools support the creation of both high quality photorealistic or stylized content with fully animated characters, visual effects, and immersive audio. This course is accessible to beginners who have never used Unreal Engine before, but also useful for experienced users who want to get an overview of the cinematic tools that the engine offers. During this hands-on three-session course, we will be covering the full production pipeline for cinematic production, including: asset importing (Quixel Megascans and custom models), scene layout, materials, lighting, lighting visual effects, virtual cine cameras and rigs, post-processing and final rendering.

Unreal Engine is free for users, and can be downloaded and accessed to participate in this course.

See our online delivery policies here in addition to some FAQs.


World Creator 2 and SpeedTree

Sat Nov 14, 2020, 10AM – 1PM EST

Jaime Torres


Read More

World Creator 2 and SpeedTree

Course delivery: Online

Course schedule: Sat Nov 14, 2020, 10AM – 1PM EST

Instructor: Jaime Torres

Course cost: $79.00


Learn to create virtual environments in World Creator 2 and SpeedTree that can be utilized both in Maya and Unreal Engine. This three-hour intensive course will teach participants to create a photorealistic nature environment, how to manipulate their own customized trees, hills and mountains, and weathering HDR imagery of skies for cinematic usage. Explore colour correction, depth of field or also known as Bokeh effect, dust particles and special effects to make your shots look realistic in this real-time application.

Students are required to understand the basic knowledge of Maya to take this course.

See our online delivery policies here in addition to some FAQs.


ZBrush

Sat Oct. 10, 2020, 10AM – 1PM EST

Jaime Torres


Read More

ZBrush

Course delivery: Online

Course schedule: Sat Oct. 10, 2020, 10AM – 1PM EST

Instructor: Jaime Torres

Course cost: $79.00


In this three-hour course participants will learn the role of a 3D sculpting artist, the workflow of creating a creature bust and even a prop using a Wacom tablet. Taught by visual effects artist Jamie Torres, students will be exploring the different tools and methods of simplifying the processes when sculpting a character, step 1: blocking out the shape, step 2: creating a secondary level of detail and step 3: tertiary level of detail. Once the model is ready, participants will be shown how to export into Maya, use the Retopology tools to complete the process and return to ZBrush to project the high definition details to a lo-res model.

Participants who don't have access to this software can download and install Zbrush's free 30 day trial for this course.

See our online delivery policies here in addition to some FAQs.


Get In Touch With Us

Contact Us Today

We Proudly Recognize Funding Assistance From